Friday, June 3, 2016

[CONFIRMED] Yomawari : Night Alone Arrives on 25 October


Yomawari: Night Alone will be arriving on PS Vita October 25, 2016.Moreover, we have a Limited Edition that comes complete with the original soundtrack and two art books packaged into a gorgeous collector’s box!Unlike some of our zanier titles, Yomawari: Night Alone allows you to revisit your childhood fears, especially the fear of the dark. For fans of survival horror, mystery and stealth action, this will be the perfect title to add to your collection.

Overview:



The story begins with a little girl who lives with her beloved dog and sister in a small town. A routine stroll at dusk leaves her devastated as she runs home, with only an empty leash in hand. As if losing her dog wasn’t already traumatizing enough, the little girl’s sister goes missing the same night. With only a flashlight and a backpack to store the different items and clues she finds around town about the mysterious disappearances, a dark and dangerous tale begins.

Yomawari: Night Alone features a unique blend of survival horror with stealth action gameplay. Along the way, you will find all sorts of objects from keys to slippers to cat biscuits, some of them vital to solving the mystery of the town and its eerie inhabitants at night, while others useful to distract evil spirits when they attack. As the story unfolds, more answers will lead to more questions, and the open-world environment of Yomawari: Night Alone allows for maximum freedom to wander anywhere at almost any time. 



With every step around the corner or into a dark alleyway, you will not only need reflexes to outrun bloodthirsty monsters and spirits, but also wits as you outsmart the ones that strike faster than you can blink; letting down your guard for even one moment may spell instant death. Only the silence of 

the night, the unsettling chirping of crickets, and your own lonely footsteps will accompany you as danger lurks around every corner, waiting to strike without warning.

Author : Saatvik Awasthi

Source : Click Here

Thursday, June 2, 2016

[REVEAL] ABSOLVER Trailer- Elegant Melee Combat


Arriving at an unspecified time in 2017, Absolver will have you playing a Prospect—one of the enigmatic chaps with the masks, I'll wager. Naturally you have a sacred mission to join the ranks of an elite peacekeeping force known as the Absolvers. You'll journey the forbidding land, encountering other player-controlled Prospects "to learn your place in the world ". These skirmishes are described as "an intense real-time flow of attacks, dodges, feints and counters", all of which are customisable from your Combat Deck. There are light MMO elements too: you'll be able to group with fellow Prospects to tackle 'the dungeon mines of Adal' or enter PvP arenas that scatter the land.

Here is the trailer telling it all-



Wednesday, May 11, 2016

[CONFIRMED] Star Wars Battlefront 2 confirmed in 2017


With one of the most lucrative IP licenses under its belt, Electronic Arts understandably intends to pump out as many Star Wars games as it can. During an earnings call today, the publisher's chief financial officer Blake Jorgensen confirmed that EA intends to release a new Star Wars game every year from 2017 onwards – for at least the next three to four years.
Speaking more specifically, it looks like another Star Wars Battlefront game will release as soon as 2017. "Next year we’ll see Star Wars Battlefront back with bigger and better worlds, because we now have the new movies to work off  not just the historical movies that we used before," Jorgensen said.
Of course, there are other Star Wars games in the offing: Visceral's contributionto the canon will resemble the aborted Star Wars 1313 project – basically an Uncharted-esque cinematic third-person action game – and will be a collaboration with EA's Motive studio, which is helmed by former Assassin's Creed producer Jade Raymond. Jorgensen says that game will release "most likely the following year."



  Author : Saatvik Awasthi

Source : Click Here

[CONFIRMED] Mass Effect: Andromeda releases 2017


BioWare General Manager Aaryn Flynn has confirmed that Mass Effect: Andromeda won't be out until early 2017. That release window actually came to light earlier this year by way of CFO Blake Jorgensen's address at the Morgan Stanley Technology, Media, and Telecom Conference, but now it's official. 
“We’re building the best of what we all love about Mass Effect—amazing stories, characters, and fun third-person shooter combat—and bringing them along with us on the expedition to Andromeda,” Flynn wrote. “But we’re also excited to be introducing new features and ways you can enjoy a Mass Effect game.” said Bioware General Manager.
Details on how exactly that will be accomplished are predictably thin—more freedom, new worlds, allies, and enemies, and of course the power of the Frostbite engine—but playtesting is “showing us that we’re taking the game in the right direction,” he continued. “But we also know we need the right amount of time to make sure we deliver everything the game can be and should be—that’s our commitment from all of us to all of you. Because of that, Mass Effect: Andromeda will now ship in early 2017.” 


  Author : Saatvik Awasthi

Source : Click Here

[RELEASED]Fallout 4: Far Harbor trailer released


At last, the big one is almost upon us: Far Harbor, the full-size expansion for Fallout 4. Bumper size, even—Bethesda says that Far Harbor has the largest landmass of any Bethesda add-on ever. That makes it a welcome change from the light fluff of Automatron and the wholly skippable Wasteland Workshop. More content does mean more cash however, and if you don't own the season pass, Far Harbor will cost you £20. You'll ship out to an island off the coast of Maine, a region that's come out of the war far worse than the Commonwealth. Deathclaws are cute radioactive puppies compared to what's been mutating in Far Harbor. Add to that the ever-pesky Children of Atom, synths and unfriendly locals, and you've got yourself the worst possible summer holiday. Apart from caravanning. Far Harbor is out May 19.


Here is the awaited trailer:


 
 Author : Saatvik Awasthi

[EXPANSION] The Witcher 3: Blood and Wine


Blood and Wine has an impressive stat sheet: 90 new quests, 20 new monsters, 100 pieces of armour, an upgradeable vineyard, new mutations. It feels like a proper extension of the main game, complete with a twisting core tale of royalty and monsters. The setup is simple: Duchess Anna Henrietta summons Geralt to Toussaint to solve a series of brutal murders, inducting him into an alien world of good wine and summer tourneys. Blood and Wine has an impressive stat sheet: 90 new quests, 20 new monsters, 100 pieces of armour, an upgradeable vineyard, new mutations. It feels like a proper extension of the main game, complete with a twisting core tale of royalty and monsters. The setup is simple: Duchess Anna Henrietta summons Geralt to Toussaint to solve a series of brutal murders, inducting him into an alien world of good wine and summer tourneys. 

There's an entertaining friction between Geralt's personality and the Toussaint's lavish customs. It's a classic fish-out-of-water story told well. From Blood and Wine's opening moments, Geralt must wrestle with the florid language of the Duchess' protectors. Events conspire to force Geralt into a sunset festival at the Duchess' gorgeous castle. The guests scoff and laugh at his boorishness. Even the taverns of Toussaint are different. In one, the bartender is outraged when Geralt asks him for local gossip. On the way out, a man at a nearby table mutters to himself, “A well-composed pâté, I must admit!” We're not in Velen anymore, Toto. Blood and Wine is a fine showcase for a team at the peak of their abilities. Characterisation is swift and vivid, and the laid-back tone contrasts well with the grim intensity of Velen and the lonely, beautiful crags of Skellige. In less than an hour I'm enjoying the company of the honourable duo, Palmerin and Milton. The Duchess is a no-nonsense problem-solving machine. Knight Guillant constantly performs daring deeds to impress a lady at court, but is completely useless at it. It's a brilliant balance of comedy, high-fantasy fun and darkened by sudden moments of violence. 

Here is a trailer of it:







 Author : Saatvik Awasthi

Source : Click Here

Wednesday, May 4, 2016

[UPDATE] Fallout 4 with New Mods



This week, Fallout 4 gets a dynamic depth of field mod that changes depending on what you're looking at, plus a nifty configuration tool that lets you pop a holotape into your Pip-Boy and change the settings while in-game.

This mod provides a convincing dynamic depth of field that changes depending on what you're looking at. There's a documentary-length video to see how it works, and in an extremely clever touch you can edit the mod settings while in-game by inserting a holotape in your Pip-Boy and fiddling with the settings.





Author : Saatvik Awasthi

Source : click here